Documentation
Build attribution on Reflect
Reflect is a self-hosted-grade mobile measurement platform that runs on Cloudflare’s free tier. These docs walk you through integrating the Unity SDK, configuring tracking links, and operating the admin panel.
Start here
10-minute setup
Quickstart
Drop the SDK in, paste three keys, see your first install.
Background
Core concepts
What an MMP does, attribution windows, partner postbacks, fraud signals.
Unity SDK
Setup
Installation
UPM Git URL, Asset Store, or manual
.unitypackage.Setup
Configuration
Every
ReflectConfig field, debug mode, secret handling.API
Tracking events
TrackEvent, properties, validation rules, global properties.Reference
Standard events
50+ pre-defined event names matching AppsFlyer / Firebase taxonomy.
API
Identity & users
SetUserId, anonymous → known stitching, install UUID.API
Deep linking
Cold, warm, and deferred deep links — wiring + OS-level setup.
Compliance
Privacy & consent
GDPR
DeleteUserData, ATT, advertising consent gates.DX
Debug overlay
The 6-tab in-game inspector — tap the floating R button.
Server & admin
Operate
Admin panel
Apps, partners, tracking links, postbacks, plans & billing.
Reference
REST API
/event, /l/:id, /privacy/delete, /skan-postback.History
Changelog
v1 → v2 → v2.1 changes, breaking changes, migration notes.
Need help?
Reflect is in early beta and we read every email. Hit [email protected] with anything — bugs, feature requests, integration questions.